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Thanks for coming to visit my website. I write about science, technology, foreign affairs, and other subjects.
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Drones and Aerial Observation
The Pioneer Detectives
I published a short book with The Millions.
It's the story of the Pioneer Anomaly, a long-standing mystery. The book is short and fun—the length of a novella—but also, in the words of Amazon's reviewer, "powerful and sad". If you've got any curiosity about how NASA works behind the scenes or why scientists believe what they do, I think you'll enjoy the book.
It is available on Amazon as a Kindle Single and also on Apple's iBooks.Drone Wars
Archives by Date
clips by publication
- The American Prospect
- Aviation Week & Space Technology
- Columbia Journalism Review
- CNN.com
- The Economist
- Foreign Policy
- Huffington Post
- MIT Technology Review
- NPR
- POLITICO
- Popular Science
- Primer Stories
- Quartz
- Quanta Magazine
- Slate
- The Wall Street Journal
- Washington Post
- Vox
- Zocalo Public Square
- The Millions
- The Weekly Wonk
- Discover
- CQ Global Researcher
- Inside Mexico
- Stanford Magazine
- Poder
NASA needs one “highest priority” not 16 of them
1 February 2012
More numbers, more problems
The flaws of a new National Research Council report on what direction NASA should take
[Slate]
Promise me the moon
31 January 2012
The emotional appeal of Gingrich’s space policy
The Republican presidential candidate wants to build a base on the moon. So do I.
[Huffington Post]
Phobos-Grunt, grunt.
11 January 2012
The U.S. Didn’t Shoot Down Russia’s Mars Probe. But It Could Have.
Strange accusations from the head of Russia’s space programme, and why they matter.
[Slate]
String theory
5 January 2012
The art and science of making violins
I spent some time with Tom King, a violinmaker in Fayetteville, Arkansas. He uses a combination of craftsmanship and technical analysis to make great-sounding, and beautiful, instruments. He once took several million dollars worth of violins to the hospital to get CAT-scanned.
[Stanford Magazine]
The 40-year itch
5 October 2011
How to build a really awesome spaceship, maybe
Would-be space explorers, scientists, and a couple of crackpots gather at DARPA’s 100-Year Starship Symposium to try to get interstellar travel unstuck.
[Slate]
clips, Physics, Astronomy and Space, Science and Technology, Science Policy and Technological Culture, Technology
tags: 100 year straship, DARPA, exotic propulsion, gravity drives, interstellar travel, NASA, nuclear rockets, quantum vacuum fluctuation, Slate, solar sails, space travel, zero point energy
Atomic Dogs
28 September 2011
Why can’t the world’s nuclear energy watchdog do anything about Fukushima or Iran’s weapons program?
A report from Vienna
[Foreign Policy]
Salvaging space
1 September 2011
Cleaning up low-Earth-orbit debris might lead to new space technologies.
Why problems are sometimes useful to have.
[Slate]
Weapons in space
16 August 2011
The future (and past) of weapons in space–the vulnerabilities of satellites and the difficulty of banning weapons
An in-depth report, for purchase or subscribers.
[CQ Global Researcher]
China’s innovation policy is all wrong
21 July 2011
But can the Chinese government come up with a new one?
Why China’s current innovation policy does not promote innovation
[CNN Global Innovation Showcase]
Ranking Countries on Innovation
4 July 2011
Why it doesn’t work very well
The flaws in a recent INSEAD study
[CNN Global Innovation Showcase]
Found in translation
22 February 2011
Translation by the numbers
How statistical machine translation evolved to work as well as it does
[Washington Post]
Looking for ET
25 February 2010
Signs of life
As the search for alien life turns 50, its practitioners find new methods
Relativity, the Photoelectric effect, and all that
1 January 2005
Modern times
The science of Albert Einstein, on the hundredth anniversary of his miracle year.
The playstation and the warfighter
2 December 2004
Playing to win
Can video games help train soldiers?
Technology
tags: army, The Economist, video games
The trouble with software
25 November 2004
Managing complexity
Most software projects fail to meet their goals. Can this be fixed by giving developers better tools?